The Dead Eye is a solo card game of cosmic survival adventure. The player assumes the role of the pilgrim, battling across an inhospitable world, salvaging Parts, to reach ever further to the heart of a dangerous electric-tox storm.
Gameplay involves drawing Encounters from a a single Adventure deck.
A player chooses to face the Encounter shown on the drawn card ( if not already facing an Encounter ) or may place the card in a Good or Bad icon stack on either side of the current empty Encounter slot. If there is an Encounter in play, they simply place the Icon in its relevant stack.
The player then keeps drawing cards until the number of icons in a stack match the Good or Bad trigger shown on the Encounter. The card is then resolved for a Positive or Negative effect and either added to the discard pile or acquired by the player as a useful Item or Destination (points).
When the draw deck is depleted, the discard pile is shuffled to form a new draw deck.
The player begins with 5 Lif and 5 Def cards. Should a card effect require that either of these cards be added to the discard pile and the player is unable to do so, the game ends.
The player then calculates their furthest distance by adding up the points shown on their Destination cards.
KICKSTARTER LAUNCH – 10pm SAST 2nd August 2018.